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vBGallery BETA A place for discussing BETA releases of PhotoPost vBGallery. All BETA issues must be handled in this forum.

 
 
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Old April 7th, 2009, 07:13 PM   #1 (permalink)
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SWFUpload v2.2.0 Released

SWFUpload v2.2.0 Released | SWFUpload

I will work to update the releases as soon as possible.
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Old April 7th, 2009, 07:37 PM   #2 (permalink)
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I have just updated the build with the files; the only changes to the build are:

. upload all the files in forums/clientscript

This is the only update you need to make for the new SWFUploader to be in place. You do NOT need to run the upgrade script.
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Last edited by Michael P; April 7th, 2009 at 09:22 PM.
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Old April 8th, 2009, 01:38 AM   #3 (permalink)
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Its easter time
So I would have a request to the easter bunny
It would be great to implement swf upload like in the application demo
SWFUpload Demos - Application Demo

for multiple uploads we could then skip the process page...

Its actually not a request.. but a wish..

Luc
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Old April 8th, 2009, 08:49 PM   #4 (permalink)
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Yep, that does look nice.
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Old April 10th, 2009, 09:01 PM   #5 (permalink)
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It's a great demo - and I love the thumbs - it would be nice to have it like that, and allow the user to edit the photos if they wish. I have spoken to the support guru at swf at one point and this is what he told me concerning this issue - at this point in time, I have not been able to replicate the thumbs in the PP version of SWF - which is where Michael may come in?

Here is the info on how the process works - maybe Michael understands what he is saying in a bit more detail..

Quote:

How you display thumbnails all depends on your application. There isn't a lot we can tell you.

In the Application Demo it works like this:
1) file uploaded
2) file received by upload.php
3) upload.php reads the file from the temp location where PHP stores it
4) upload.php creates a thumbnail
5) upload.php outputs the thumbnail to the buffer but then captures the buffer into a variable. This way we never have to save any files (which is what we want for the demos but in real applications you'd probably never do it this way).
6) upload.php creates a big random string (BRS)and stores the thumbnail data in the session using the BRS as the key.
7) upload.php outputs the BRS back to the client (SWFUpload)
8) SWFUpload receives the BRS in uploadSuccess(file, serverData)
9) SWFUpload creates a new <img> tag with thumbnail.php as the SRC passing the BRS on the query string.
10) thumbnail.php gets the BRS, retrieves the thumbnail data from the session and outputs it (dynamically generating the image requested by the &ltIMG> tag.

That whole process it kind of dumb because you wouldn't do it that way in a real application. You'd probably save the thumbnail image to the disk and just return the URL to SWFUpload and load the thumbnail directly. Or you'd store the thumbnail in the database and return an ID to SWFUpload and have thumbnail.php load the thumbnail from the database. You'd probably not muck around so much with the session. But for the purposes of the demos we don't want to save your test files so we just use the session or completely ignore the file.

You'll have to figure out how to make things work in your application. It takes a big of server side and client side programming to make it all work together.
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Old April 23rd, 2009, 04:00 PM   #6 (permalink)
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Hi guys. My flash uploader doesn't seem to work at all, and I'll make a new thread for that, but in the process of looking for an existing thread to help me, I found this one and could use some direction on how to do the upgrade. I downloaded the newest version of SWFUpload, but I'm not sure exactly which or if all files included in the release need to be uploaded to my clientscript folder, or if any of the files/folders can be skipped, need to be nested, added elsewhere etc.. Here is the hierarchy of folders & files as downloaded (minus the documentation, license etc files):

swfupload.js

Flash(folder) >
deploy.bat
ExternalCall.as
FileItem.as
obj(folder) >
SWFUpload v2.as3proj
SWFUpload.as
swfupload.swf
plugins(folder) >
swfupload.cookies.js
swfupload.queue.js
swfupload.speed.js
swfupload.swfobject.js
Your help is greatly appreciated.

Thanks

Sy
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Old April 23rd, 2009, 04:07 PM   #7 (permalink)
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You do not download any code from them.

You need to download our code and upgrade your gallery if your not using the latest so it will work with flash 10.

PhotoPost 6.21 Available!
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Old April 23rd, 2009, 04:15 PM   #8 (permalink)
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Quote:
Originally Posted by Chuck S View Post
You do not download any code from them.

You need to download our code and upgrade your gallery if your not using the latest so it will work with flash 10.

PhotoPost 6.21 Available!
Do you mean code from the newest version of Photopost? I have v2.5 BETA of vBGallery.
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Old April 23rd, 2009, 04:26 PM   #9 (permalink)
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The vbgallery beta should work your running the latest right?
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Old April 23rd, 2009, 04:28 PM   #10 (permalink)
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The vbgallery beta should work your running the latest right?
Yes, and it's working perfectly EXCEPT for the flash loader, which doesn't show up at all. I created another thread for that.
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Old April 23rd, 2009, 04:41 PM   #11 (permalink)
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yes and I replied there
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